GameSpot may get a commission from retail offers. Destruction is at your fingertips in Prototype 2, and you don't have to work hard to conjure unbelievable chaos. Through streamlined controls, ...
Prototype 2's name is something of a misnomer. It fit 2009's Prototype and its dark superhero open-world - Radical Entertainment's initial effort lacked refinement. It was all rough edges, from the ...
Traditionally, the blockbuster video game releases come during the fall months. More recently however, big name titles have been released during the spring months, and the same can be said this year.
There's kind-of-good-ish Prototype 2 news, and there's bad Prototype 2 news. The bad news is that the PC edition has been delayed until July 24. The kind-of-good-ish news is that a "limited launch ...
Radical Entertainment was dealt a difficult blow in 2009 when their open-world superhero title, Prototype, was released one week after Sony's highly-anticipated first party project, inFamous - another ...
Prototype 2 drops players into the shoes of James Heller, a soldier who returns home from his tour of duty to find New York City in ruins and his family dead, all because of some hopped-up mutant ...
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
Game Rant has been a trusted source in video game news since 2009. Now, Game Rant is an authority in the industry for their interviews, guides, reviews, and more. In Prototype 2, Radical Entertainment ...
Spend one hour with Prototype 2 and you’ll understand exactly what is so appealing and entertaining about Activision’s open-world action-adventure title. Serving as the direct sequel to 2009’s ...
There comes a point while playing Prototype 2 when you realize the marketing campaign was a lie. The Homecoming trailer weaves this heart wrenching story of a soldier who told his family to trust the ...
If you can't be original, at least be excessive. This seems to be the design principle guiding Activision's wonderfully schlocky Prototype series, and while it holds the entire enterprise back from ...