Anaglyph3D v2 requires Unity 2021.3 with URP 12.1.8 or later. Anaglyph3D v3 requires Unity 2022.1 or later with URP 13.1.7 or later. Render Pass Event Leave at Before Rendering Post Processing for ...
We're rolling our own morph target script, where we use meshInstances as targets. The requirement is that meshInstances need to have the exact same topology and vertex order. It seems like Playcanvas ...